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Familitchi (#1 Blogger for Tamagotchi)

Mon, May 18

OM21: Tamagotchi Music City Tips, Part 2 external link

OsuMesu21 here, with tips on how to be the number one star in Music City! Since Music City is one of the biggest things to happen to Tamagotchi, I thought it'd be great to help other users make the most of the newest Tamagotchi experience.

For this next post, we'll be talking about the Apartments! Gotchi Apartments gives each user their own room, which they can edit with whatever door, wallpaper, floor, furniture, windows, items, toys, instruments, and decorations that they like.

Each room starts off completely empty. Those two televisions in the corner tell stats about the user; the left one shows what place they've reached in competitions, and the right tells which characters they've used on Music City.

When you play games in Music City, you earn money (points) that can be used to purchase items. Most stuff can be bought at The Funky Gotchi, the store to the left of the fountain in the Shopping District. Next to that store is Gotchi Guitar, which sells 18 of the 21 Music Star instruments.

Take note - all of the Toys for the Music Star can be bought in The Funky Gotchi. Instruments and toys can be transferred to your Music Star toy whenever you like!)

Generally, when you've begun to buy things, you'd like to start editing your room to reflect yourself. There are several different kinds of rooms you can design...

 

Here's an example of a great room. The window and sliding doors give the feeling that the room is much larger, and the rest of the room follows a general theme (Japanese).

Here's another terrific example:

This one is very roomy and warm, and the chandelier is an added bonus. I'd like to see many more rooms like these someday.

Now, he's an example of what you DON'T want.

Rooms like this are what I call "Showoff" rooms - rather than focusing on looking nice and having a sort of functionality, these act more like warehouses to show everything the user owns. Extreme showoff rooms will often be littered with trophies or donation items. Rather than draw users in, these may actually freak them out.

And there's the third kind, "Crowded" rooms.

Yes, that was my room until today. Crowded rooms often have a user try showing off nice things while staying neat and organized, but end up running out of room. Walls of a room are very vulnerable to end up being crowded, so pay very close attention to what you're adding to your room. Crowded rooms aren't as bad as showoff rooms, but can still be bothersome. (See in this one, where the Truth of Kuchipatchi is covering the Big Screen? Big mistake!)

More from Familitchi:

So in general, keep three things in mind when you design your room:

Make sure to define a proper function for your room before you add its form. Think first before adding decorations.Keep an eye on your money. Lots of furniture and items means lots of money, so don't blow it on a decoration that you'll never use.Try to follow a general pattern or theme. For example, putting the "Sunshine" window next to a "Winter" window is a big mistake.Keep these in mind when you make your room, and you'll be more happy with your end result. Invite people to view and enjoy it too, and if you design it right, they won't leave unsatisfied.

I hope you enjoyed these tips! Next time, I'll be explaining the weekly competition.

OM21

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Create more character articles with information. A character's article should include information on its name and personality, what releases or versions the Tamagotchi has been in, official Bandai artwork of the character, and generally important things. For example, editing Masktchi's page to say "omg she luvs Gozarutchi" isn't very helpful, credible, or necessary.Each article about Tamagotchi releases should include info on special features, release dates, official images, and a list of all characters featured.Also, articles that are pointless or useless should either be expanded to be a credible and helpful article, or otherwise deleted. If you find an article and you're not sure how you can expand it further, put the code {...
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